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Blood hunter 2.0 pdf download

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Blood Hunter Class - PDF Free Download


Aug 15,  · EMBED (for blogger.com hosted blogs and blogger.com item tags). The Trove is a non-profit website dedicated towards content archival and long-term preservation of RPGs. We currently host various large scale collections amounting to hundreds of thousands of files. Blood Hunter Class - Free download as PDF File .pdf) or read online for free. Class.




blood hunter 2.0 pdf download


Blood hunter 2.0 pdf download


I will use the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. I will not include 3rd-party content, including content from DMs Guild, even if it is my own, because I can't assume that your game will allow 3rd-party content or homebrew. I also won't cover Unearthed Arcana content because it's not finalized, and I can't guarantee that it will be available to you blood hunter 2.0 pdf download your games.


This handbook is for version 2. I am planning to cover the newer version released in January ofbut have not yet had the opportunity to so. Please check back periodically for blood hunter 2.0 pdf download, or follow me on FacebookPatreonand Twitter to see site updates as they're pubished.


The Blood Hunter is a martial striker mechanically similar to the Ranger. It has a similar skill set, both in and out of combat, and building a Blood Hunter feels very similar. You could easily take any Ranger and replace all of their class levels with Blood Hunter levels and have a perfectly functional character.


That said, the Blood Hunter is a complicated class. It has several resource pools to track, and Crimson Rite allows you to temporarily alter your own hit point maximum. If you're intimidated by math, or if you find spellcasters difficult to play, you may not enjoy the class. But if you're comfortable managing resource pools and like making life-or-death risk-reward decisions in the thick of combat, the Blood Hunter has a lot to offer, blood hunter 2.0 pdf download.


While the flavor of the class is interesting and the abilities are thematic and exciting, the text of the class is somewhat rough and may be difficult to interpret at times. I'll make an effort to clarify mechanics where I think it's helpful. Hit Points : d10 hit dice are standard for a front-line martial class. Saves : Strength saves are fairly rare, but Wisdom saves are common and typically very problematic.


Proficiencies blood hunter 2.0 pdf download Martial weapons, shields, but only medium armor. Alchemist's Tools are nice if you enjoy using alchemical items, and you still get the usual 2 skills, though the skill list is small, doesn't fit well with good ability scores for the class, and is mostly composed of highly situational skills.


Hunter's Bane : The Blood Hunter is a class that looks for any excuse to track a monster, so Advantage of Wisdom Survival checks to track some monsters is helpful. Being unable to be surprised by what your tracking is nice, especially since Perception isn't on the Blood Hunter skill list. The extra feature at 11th level is interesting, but with dumped Charisma Advantage isn't enough to make you good at Intimidation. Crimson Rite : The wording of the ability is very specific to ensure that you always lose X hit points and can't regain them until you end the effect, but you also don't lose a total of twice your level in hit points.


It's also interesting to note that the bonus damage is magic, but it doesn't make attacks with the weapon magic, so creatures which you attack might resist your weapon damage but not the bonus damage from Blood hunter 2.0 pdf download Rite.


The damage bonus scales with level, and it feels really good on top of Extra Attack. The ability is also worded to disadvantage two-weapon fighting, thrown weapons, and Polearm Master users, but it works really well for Crossbow Expert users. Primal Rites : You eventually get all three Primal Rite options, so the biggest decision point is what order in which to take them.


Blood Hunters typically face evil creatures like fiends, so you want to take options which aren't commonly resisted by those creatures.


Rite of the Flame : Nearly all fiends have resistance to fire damage, blood hunter 2.0 pdf download, and it's commonly resisted blood hunter 2.0 pdf download other creatures too. Rite of the Frozen : Many fiends have resistance to cold, but not so many as have resistance to fire.


Rite of the Storm : Fiends usually don't have resistance to lightning damage. Esoteric Rites : You only get one, and Rite of the Roar is considerably better than the other options. Rite of the Dead : Most things don't resist necrotic damage, but the things that do resist it are evil creatures which blood hunters can expect to face. Rite of the Oracle : Psychic damage is resisted by very few creatures, but many undead and constructs are outright immune to it.


Rite of the Roar : Almost nothing resists sonic damage. The only better option is Force damage. Fighting Style : Fighting Style is a welcome addition for any martial character. The Blood Hunter gets all of the offensive options, but no defensive options, blood hunter 2.0 pdf download. Archery PHB : The obvious choice for ranged builds. Dueling PHB : Note that this works while using a shield. Tragically, the Blood Hunter doesn't get a better option if you plan to use two-handed melee weapons.


You only get two attacks, and you can apply Crimson Rite to both weapons to get the on-hit damage boost. However, beware the stacking costs of Crimson Rite. Blood Maledict : Blood Maledict feels a little bit like spellcasting. It's not spellcasting, but it certainly feels that way. You get a maximum of 3 uses per short rest, so when you resort to a Blood Curse it needs to be a situation that really justifies it.


Blood Curses : Most of the options are situational, and the ones that are useful constantly are bad. Think of these less like hammers of various sizes, and more like a belt of single-task tools. You get to learn a total of 5 curses by 20th level, which is exactly enough to skip the worst of the 8 options.


Blood Curse of Binding : Reducing a creature's speed to 0 can be very effective. Prone enemies can't stand, and flying enemies begin to fall. If you amplify the effect, you might be able to keep melee enemies out of a fight for several rounds, blood hunter 2.0 pdf download.


However, if your Wisdom is poor the DC will be unreliable, blood hunter 2.0 pdf download. Amplifying it is easily worth the cost because even at low levels enemies will routinely deal more damage than your Crimson Rite dice in a single attack. Unless you're fighting something that relies on big single attacks, this won't do a lot of damage. The amplification is tempting, but doesn't make this great. Definitely tempting if you're built with poor Dexterity.


Blood Curse of The Marked : You don't get enough uses of Blood Maledict to waste them on such a small boost to damage output. Even with blood hunter 2.0 pdf download enhancement it's not worthwhile. If your enemy is resistant to your rite damage, change damage types. Blood Curse of Mutual Suffering : There is no cap on how many times you can have this running at once. Use all of your daily uses of Blood Maledict, then go stand in front of the BBEG and watch them explode when they touch you.


Blood Curse of Purgation : The normal version is too situational, and even the amplified effect is worse than Lesser Restoration. Blood Curse of Spell Sunder : Too situational, and the amplified version is bad because your Wisdom can't keep pace with spell levels.


Grim Psychometry : Situational and poorly defined. This is greatly dependent on your DM's willingness to reveal plot details that might otherwise not be accessible. Dark Velocity : Darkvision is really good, blood hunter 2.0 pdf download, but most creatures have Darkvision so you're hardly unique in that capacity. Extending existing Darkvision range is really good because creatures relying on Darkvision are effectively blind beyond their Darkvision range. The extra move speed is nice, blood hunter 2.0 pdf download, too.


In 5e they're called "Opportunity Attacks". Hardened Soul : Fear and Charm effects become common at high levels, and many effects that don't make you frightened and don't charm you are also considered "fear" and "charm" effects, so resistances like this are much more effective than they appear at first glance.


The ability to recharge Blood Maledict is really nice, but the ability doesn't limit how you score the critical hit so you can easily use this to recharge Blood Maledict by repeatedly striking unconscious enemies or by stabbing a bag of rats.


This is the baseline for the Blood Hunter. It's a solid archetype that broadens blood hunter 2.0 pdf download Blood Blood hunter 2.0 pdf download possible targets, and its still effective in a variety of situations that don't directly pertain to killing undead creatures. Order of the Lycan is objectively overpowered. It's a horrifying melee threat with too much AC, damage resistance that's too good, damage output that's too good and too reliable, limited resources that will well outlast the rest of your party, and pointlessly minor drawbacks that are further mitigated as you gain levels.


This subclass combines all of the best mathematical parts of the barbarian, the blood hunter 2.0 pdf download, and the monk, and outdoes all three of them. Blood hunter 2.0 pdf download not without problems and pitfalls, Order of the Profane Soul blood hunter 2.0 pdf download fun, versatile, and highly customizable. Adding Warlock spellcasting to a martial character opens up some really interesting character concepts, and despite some issues in the design Order of the Profane Soul is easily my favorite of the Blood Hunter orders.


Second, you can only use this will spell slots, which means that it won't work with cantrips, so no piling Eldritch Blast on top of your weapon attack. Instead, you'll be using one of your two spell slots per rest. This is likely the best way for you to use an offensive spell, so consider learning one or two damage spells for use with Diabolic Channel. Third, all attacks that you would normally make as part of the spell hit automatically, provided that your weapon attack hits, but any spells which call for saving throws still allow saving throws.


So Witch Bolt would hit provided that your weapon attack hits and go into effect, but the target still gets a save against Shatter. Fourth, if the attack is made with Advantage, the target of the attack takes Disadvantage on any initial saving throw. Other targets make their saves normally.


Fifth, area spells center their area on the target. If you're using a melee weapon, that means that you're setting of Shatter or whatever else immediately in front of you. This can work for cone spells or for spells with a small AOE like Cloud of Daggers, but generally you'll want to save AOE spells for making ranged attacks.


Finally, there is an additional paragraph on the next page of the PDF which specifies requirements for the spell used with the ability. However, the grammar of this paragraph directly conflicts with the earlier text of the ability which specifies that you need to use a spell slot. It's hard to guess Matt Mercer's original intent for this text, but as it's worded a spell must satisfy any one of the three requirements listed. Under the wording of this paragraph, you could cast a cantrip like Eldritch Blast because it takes an action to cast.


I think the intent was that the spell must be a spell of 1st level or higher, and must meet either the second or third requirement cast as an Action, or an ongoing spell which allows you to activate it as an action like Witch Bolt. This would disallow spells cast as a Reaction like Hellish Rebuke.


Despite the numerous Mutagen options, Order of the Mutant is boring and not terribly the effective. The best thing you can get from the subclass is a scaling numeric bonus to Dexterity. The Blood Hunter's abilities look just like the Ranger's. You need Dexterity and Constitution for martial stuff, and Wisdom for your class features.


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Blood hunter 2.0 pdf download


blood hunter 2.0 pdf download

Jan 25,  · Matt Mercer's Blood Hunter Class - Fantasy Grounds module; If this is your first visit, be sure to check out the FAQ by clicking the link above. Is this available I cannot find it anywhere on FG or if there is a version above / I'm confused. Does my link not work for you? The Trove is a non-profit website dedicated towards content archival and long-term preservation of RPGs. We currently host various large scale collections amounting to hundreds of thousands of files. Mar 10,  · Download Blood Hunter Class - Geek and Sundry book pdf free download link or read online here in PDF. Read online Blood Hunter Class - Geek and Sundry book pdf free download link book now. All books are in clear copy here, and all files are secure so don't worry about it. This site is like a library, you could find million book here by using.






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